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Game Design Book

Computerspiele - Design und Programmierung Share your knowledge!


Computerspiele - Design und Programmierung is a book released in Germany and Austria in 2000. It features various articles about game development ranging from creation of graphics and sounds, to programming with DirectX and using certain game engines.

The chapters are written by different members of Deutsche Untergrund Spiele, an online portal dedicated to indie game development and very popular in the late nineties and the years after.

My contribution to the book is a tutorial about the Acknex 4 engine counting 32 pages in total.
The reader first learns the basics of the engine's script language and integrated tools. Next, the reader starts creating flashlight scripts, remote cameras, teleporters and finally implements his own movement script.

Due to large interest, a 2nd edition of the book was released.